Starting this week, the Saxon board game group from over in Rockrimmon is merging with the Petrie’s board game group for a limited time while the Saxon household gets ready to welcome a new member into the family. We’ll do our best to present write-ups similar to the calibre that Doug usually presents.
As usual the evening started slow. Nate and Jeremy showed up early and it was decided to play something simple while waiting for the others. We got out Tonga Island, a great kids game from Ravensburger. The concept is simple: Move your boat around a series of islands picking up various products that the king of the islands wants delivered. The trick is that the tiles that make up the board are hidden and it becomes a memory game as a tile is only revealed as a player moves on to it. In addition, there are specific currents that the boat must move on which frequently move a player PAST the island they are working towards. This meant that there was a final race to get the final piece and Jeremy pulled it out with Nate and Cam needing the last piece.
Emily joined us—she’s new to Colorado Springs, so “Welcome!”—and Kevin and Mike showed up after that. While trying to figure out the next title, Pat came in and we decided on a simpler game to slowly easy Emily into things. Cam pulled out Hoity Toity. It took a while to remember the specifics of the game and with a few interruptions and a few missteps in teaching the game, it finally took off. For some reason the blonde cards and the black cards were not paying off and Nathan took an early lead. In the end, Patrick won accidentally as Nathan’s final collection wasn’t enough to surpass Pat.
The Saxon group had started showing up at that point and we were then at 10 people. It’s a tough number to match enough people up without having mismatched games. It was decided that 5 of the guys would like to see Maharajah, one of the Phalanx games, while we taught Emily and Pat Revolution by Steve Jackson. This time Jeremy took the early lead and ended the game with 166 points.
Prescott and the Hopkins brothers showed up while the Maharajah crowd was still going. Emily took off for the evening so we broke out the great Z-Man modern classic, Endeavor. The score was remarkably close with four of us ending in the mid-forties but Nathan was able to dominate Asia giving him the victory with 50-something points.
The mood was split then between Adventure game and Euro. The Maharajah had ended with Dave winning his own game and some wanted to change the mood. So out came DungeonQuest. If a GW 80’s classic doesn’t hit the table at some point, it’s just not a good game night! Four of us went to the back to learn the new Z-Man reprint of Hansa Teutonica. The game ended abruptly with Steve winning the game. Cam got trounced and Nathan, who was in the lead most of the game, lost mainly due to his lack of connected paths. As a side commentary, I have to admit I have never felt more frustrated with a game in my life, however, frustration shouldn’t be confused with discouragement. I would like to see this one again and would consider this a game with an extreme learning curve.
DungeonQuest was still going and finished out the evening giving Dave another win. No one made it to the Dragon’s chamber but there was enough random gold coin finds that Dave ended with 200 points while Prescott made it out with a grand total of 10. Patrick died to suffocation from his room turning due to the Wizard’s curse so he could not make his way out. Jeremy got stuck in the catacombs and ended his life to a pack of rats. Adventurers surviving at all in this game is rare, let alone having two make it out alive, so it was a small milestone.
Thanks again for everyone who came and we hope to see a successful merging of the two groups again next week!